#GTA SAN ANDREAS EXTREME EDITION UPDATE#
We’ve got our fingers crossed for an update soon, hopefully before the end of 2021. The team clearly aimed to release the collection to coincide with the 20th anniversary of GTA III, but by doing so, the final product has suffered in terms of quality. When these glitches will likely be fixed - Rockstar will no doubt work on fixing many of the leading issues in GTA: The Trilogy - The Definitive Edition, though it’s unclear when that will be. Today we are celebrating our monumental project launch, while we work on updates.” I’m honestly enjoying this unparalleled level of scrutiny on our studio. “It’s so fun to see players out there really enjoying what we’ve put together for them. We would like to thank everyone for their patience as we resolve these issues.”ĭeveloper Thomas Williamson from Grove Street Games (the studio behind the Definitive Edition remasters) also confirmed via Twitter that more updates are in the works. We are also working to improve and update overall performance as we move forward. We sincerely apologize for the inconvenience. Here’s the official word from Rockstar about when fixes might arrive: “Grand Theft Auto: The Trilogy - The Definitive Edition has been updated and is once again available through the Rockstar Games Launcher for play and purchase. When the collection launched on PC, it crashed the Rockstar Games Launcher, rendering players unable to access the game.
#GTA SAN ANDREAS EXTREME EDITION PC#
What Rockstar has said about these glitches - Rockstar Games has yet to specifically address the bugs included in the Nintendo Switch version of the trilogy collection, but the company has stated it will continue to work on improving the PC edition. San Andreas seems to have been hit the hardest on Switch. The problem is that internet connections often aren’t stable or fast enough to support cloud games on Switch, so they end up running poorly anyway. Recent examples include Hitman 3, Control, and Marvel’s Guardians of the Galaxy. To mitigate this, developers have started creating cloud versions of games for Switch, requiring a constant internet connection to run properly.
If a game is designed specifically for Switch, it often looks and runs better than something that has to be scaled back.Īs this current generation proceeds, the need for an upgraded Nintendo Switch model grows. It often involves scaling down visuals and frame rate, which can ultimately ruin the overall experience. Sure, cartoonish Nintendo games work with the hardware just fine, but when third-party studios port an existing game to the platform, it doesn’t always go smoothly. Why ports go haywire sometimes - Nintendo Switch is behind the curve from a hardware standpoint, underperforming against even last-generation systems like Xbox One and PlayStation 4. Visual bugs, glitches, and an overall downgrade in character designs run rampant across all platforms, but it seems to be at its worst on Nintendo Switch. While these games feel and mostly look better than the originals in many ways, the Nintendo Switch port is particularly rough around the edges.